Gem System

200 gems indexed 59 ornament unlocks 12 shown on this page 200 total results Page 11 / 17
Gems are looted from any Monster or Boss in game
Abyssal Martyr Gem

Abyssal Martyr Gem

Base tier: Martyr Gem • Item ID: 30784 • Style: Legendary Party Support

When a nearby party member would take lethal damage, redirect 15% of the hit to yourself and grant them a 3% max HP shield for 6s. 180s cooldown.

Details: Range: 5 SQM

armorshieldhelmetringnecklacebeltKnightPaladinDruid

Base bonuses

Martyr Redirect Percent
15
Martyr Shield Percent
3
Martyr Shield Duration
6
Martyr Range
5
Martyr Cooldown
180

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Martyr Gem

When a nearby party member would take lethal damage, redirect 15% of the hit to yourself and grant them a 3% max HP shield for 6s. 180s cooldown.

Details: Range: 5 SQM

Martyr Redirect Percent 15Martyr Shield Percent 3Martyr Shield Duration 6Martyr Range 5Martyr Cooldown 180
10 × item 30658 —
2 Lesser Martyr Gem

When a nearby party member would take lethal damage, redirect 20% of the hit to yourself and grant them a 4% max HP shield for 6s. 165s cooldown.

Details: Range: 6 SQM

Martyr Redirect Percent 20Martyr Shield Percent 4Martyr Shield Duration 6Martyr Range 6Martyr Cooldown 165
25 × item 30658 —
3 Greater Martyr Gem

When a nearby party member would take lethal damage, redirect 35% of the hit to yourself and grant them a 5% max HP shield for 7s. 150s cooldown.

Details: Range: 7 SQM

Martyr Redirect Percent 25Martyr Shield Percent 5Martyr Shield Duration 7Martyr Range 7Martyr Cooldown 150
50 × item 30658 —
4 Super Martyr Gem

When a nearby party member would take lethal damage, redirect 40% of the hit to yourself and grant them a 6% max HP shield for 8s. 135s cooldown.

Details: Shield Duration: 7s, Range: 8 SQM

Martyr Redirect Percent 30Martyr Shield Percent 6Martyr Shield Duration 8Martyr Range 8Martyr Cooldown 135
100 × item 30658 —
5 Mega Martyr Gem

When a nearby party member would take lethal damage, redirect 45% of the hit to yourself and grant them a % max HP shield for 9s. 120s cooldown.

Details: Shield Duration: 7s, Range: 9 SQM

Martyr Redirect Percent 35Martyr Shield Percent 8Martyr Shield Duration 9Martyr Range 9Martyr Cooldown 120
150 × item 30658 —
6 Abyssal Martyr Gem

When a nearby party member would take lethal damage, redirect 50% of the hit to yourself and grant them a 10% max HP shield for 10s. 90s cooldown.

Details: Range: 10 SQM

Martyr Redirect Percent 50Martyr Shield Percent 10Martyr Shield Duration 10Martyr Range 10Martyr Cooldown 90
— —
Abyssal Herald Gem

Abyssal Herald Gem

Base tier: Herald Gem • Item ID: 30785 • Style: Energy Barrage

Dealing damage has 3% chance every 30s to fire up to 1 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 3 SQM, Damage: 20%, Explosion Percent: 25%

weaponwandDamage Dealers

Base bonuses

Herald Chance
1
Herald Cooldown
30
Herald Max Shots
1
Herald Range
3
Herald Damage Percent
20
Herald Explosion Percent
25

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Herald Gem

Dealing damage has 3% chance every 30s to fire up to 1 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 3 SQM, Damage: 20%, Explosion Percent: 25%

Herald Chance 3Herald Cooldown 30Herald Max Shots 1Herald Range 3Herald Damage Percent 20Herald Explosion Percent 25
10 × item 30658 —
2 Lesser Herald Gem

Dealing damage has 5% chance every 30s to fire up to 2 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 4 SQM, Damage: 25%, Explosion Percent: 30%

Herald Chance 5Herald Cooldown 30Herald Max Shots 2Herald Range 3Herald Damage Percent 25Herald Explosion Percent 30
25 × item 30658 —
3 Greater Herald Gem

Dealing damage has 7% chance every 30s to fire up to 2 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 2, Range: 4 SQM, Damage: 30%, Explosion Percent: 35%

Herald Chance 7Herald Cooldown 30Herald Max Shots 2Herald Range 4Herald Damage Percent 30Herald Explosion Percent 35
50 × item 30658 —
4 Super Herald Gem

Dealing damage has 9% chance every 30s to fire up to 3 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 2, Range: 5 SQM, Damage: 35%, Explosion Percent: 40%

Herald Chance 9Herald Cooldown 30Herald Max Shots 3Herald Range 5Herald Damage Percent 35Herald Explosion Percent 40
100 × item 30658 —
5 Mega Herald Gem

Dealing damage has 12% chance every 30s to fire up to 4 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 3, Range: 6 SQM, Damage: 40%, Explosion Percent: 45%

Herald Chance 12Herald Cooldown 30Herald Max Shots 4Herald Range 6Herald Damage Percent 40Herald Explosion Percent 45
150 × item 30658 —
6 Abyssal Herald Gem

Dealing damage has 15% chance every 30s to fire up to 5 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 3, Range: 7 SQM, Damage: 50%, Explosion Percent: 60%

Herald Chance 15Herald Cooldown 30Herald Max Shots 5Herald Range 7Herald Damage Percent 50Herald Explosion Percent 60
— —
The Obituary Gem

The Obituary Gem

Base tier: The Obituary Gem • Item ID: 30786 • Style: Death Diary

When you die to a monster while wearing this gem, it records the killer for 2h. Each active death entry grants +6% damage against that monster.

Details: Duration: 2h, Max Entries: 1

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandBoss LearnersRevenge BuildsHardcore Hunters

Base bonuses

Obituary Damage Per Death
2
Obituary Duration
7200
Obituary Max Entries
1

Ornaments

No ornament unlock listed for this gem.
Tier details1 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 The Obituary Gem

When you die to a monster while wearing this gem, it records the killer for 2h. Each active death entry grants +6% damage against that monster.

Details: Duration: 2h, Max Entries: 1

Obituary Damage Per Death 2Obituary Duration 7200Obituary Max Entries 1
— —
Last Breath Gem

Last Breath Gem

Base tier: Last Breath Gem • Item ID: 30787 • Style: Critical Health Escalation

When damaged below 10% HP, Last Breath activates every 60s. While active below 10% HP, recover 0.5% max HP and gain +1% damage/healing each second, up to +10%. Resets above 20% HP.

Details: Trigger Threshold: 10%, Reset Threshold: 20%, Heal Per Second: 0.5%, Damage/Healing Per Second: 1%, Max Bonus: 10%, Cooldown: 60s

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandRisk BuildsHealersDamage Dealers

Base bonuses

Last Breath Threshold
10
Last Breath Reset Threshold
20
Last Breath Percent Per Second
1
Last Breath Max Percent
10
Last Breath Heal Percent Per Second
0.5
Last Breath Cooldown
60

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Last Breath Gem

When damaged below 10% HP, Last Breath activates every 60s. While active below 10% HP, recover 0.5% max HP and gain +1% damage/healing each second, up to +10%. Resets above 20% HP.

Details: Trigger Threshold: 10%, Reset Threshold: 20%, Heal Per Second: 0.5%, Damage/Healing Per Second: 1%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 10Last Breath Reset Threshold 20Last Breath Percent Per Second 1Last Breath Max Percent 10Last Breath Heal Percent Per Second 0.5Last Breath Cooldown 60
10 × item 30658 —
2 Lesser Last Breath Gem

When damaged below 15% HP, Last Breath activates every 60s. While active below 15% HP, recover 1% max HP and gain +1.5% damage/healing each second, up to +10%. Resets above 25% HP.

Details: Trigger Threshold: 15%, Reset Threshold: 25%, Heal Per Second: 1%, Damage/Healing Per Second: 1.5%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 15Last Breath Reset Threshold 25Last Breath Percent Per Second 1.5Last Breath Max Percent 10Last Breath Heal Percent Per Second 1Last Breath Cooldown 60
25 × item 30658 —
3 Greater Last Breath Gem

When damaged below 20% HP, Last Breath activates every 60s. While active below 20% HP, recover 1.5% max HP and gain +2% damage/healing each second, up to +10%. Resets above 30% HP.

Details: Trigger Threshold: 20%, Reset Threshold: 30%, Heal Per Second: 1.5%, Damage/Healing Per Second: 2%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 20Last Breath Reset Threshold 30Last Breath Percent Per Second 2Last Breath Max Percent 10Last Breath Heal Percent Per Second 1.5Last Breath Cooldown 60
50 × item 30658 —
4 Super Last Breath Gem

When damaged below 25% HP, Last Breath activates every 60s. While active below 25% HP, recover 2% max HP and gain +2.5% damage/healing each second, up to +15%. Resets above 35% HP.

Details: Trigger Threshold: 25%, Reset Threshold: 35%, Heal Per Second: 2%, Damage/Healing Per Second: 2.5%, Max Bonus: 15%, Cooldown: 60s

Last Breath Threshold 25Last Breath Reset Threshold 35Last Breath Percent Per Second 2.5Last Breath Max Percent 15Last Breath Heal Percent Per Second 2Last Breath Cooldown 60
100 × item 30658 —
5 Mega Last Breath Gem

When damaged below 30% HP, Last Breath activates every 60s. While active below 30% HP, recover 2.5% max HP and gain +3% damage/healing each second, up to +15%. Resets above 40% HP.

Details: Trigger Threshold: 30%, Reset Threshold: 40%, Heal Per Second: 2.5%, Damage/Healing Per Second: 3%, Max Bonus: 15%, Cooldown: 60s

Last Breath Threshold 30Last Breath Reset Threshold 40Last Breath Percent Per Second 3Last Breath Max Percent 15Last Breath Heal Percent Per Second 2.5Last Breath Cooldown 60
150 × item 30658 —
6 Abyssal Last Breath Gem

When damaged below 35% HP, Last Breath activates every 60s. While active below 35% HP, recover 3% max HP and gain +4% damage/healing each second, up to +20%. Resets above 45% HP.

Details: Trigger Threshold: 35%, Reset Threshold: 45%, Heal Per Second: 3%, Damage/Healing Per Second: 4%, Max Bonus: 20%, Cooldown: 60s

Last Breath Threshold 35Last Breath Reset Threshold 45Last Breath Percent Per Second 4Last Breath Max Percent 20Last Breath Heal Percent Per Second 3Last Breath Cooldown 60
— —
Overkill Gem

Overkill Gem

Base tier: Overkill Gem • Item ID: 30788 • Style: Excess Damage Reservoir

Killing damage stores 50% of the hit's excess damage, up to 1,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 100%, Max Damage: 1000

weaponwandDamage DealersBoss Hunters

Base bonuses

Overkill Store Percent
50
Overkill Release Percent
100
Overkill Max Damage
1000

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Overkill Gem

Killing damage stores 50% of the hit's excess damage, up to 1,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 100%, Max Damage: 1000

Overkill Store Percent 20Overkill Release Percent 100Overkill Max Damage 1000
10 × item 30658 —
2 Lesser Overkill Gem

Killing damage stores 30% of the hit's excess damage, up to 1,500. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 105%, Max Damage: 1500

Overkill Store Percent 30Overkill Release Percent 105Overkill Max Damage 1500
25 × item 30658 —
3 Greater Overkill Gem

Killing damage stores 40% of the hit's excess damage, up to 2,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 110%, Max Damage: 2000

Overkill Store Percent 40Overkill Release Percent 110Overkill Max Damage 2000
50 × item 30658 —
4 Super Overkill Gem

Killing damage stores 50% of the hit's excess damage, up to 2,500. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 115%, Max Damage: 2500

Overkill Store Percent 50Overkill Release Percent 115Overkill Max Damage 50015
100 × item 30658 —
5 Mega Overkill Gem

Killing damage stores 60% of the hit's excess damage, up to 3,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 120%, Max Damage: 3000

Overkill Store Percent 60Overkill Release Percent 120Overkill Max Damage 3000
150 × item 30658 —
6 Abyssal Overkill Gem

Killing damage stores 70% of the hit's excess damage, up to 5,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 130%, Max Damage: 5000

Overkill Store Percent 70Overkill Release Percent 130Overkill Max Damage 5000
— —
Requiem Gem

Requiem Gem

Base tier: Requiem Gem • Item ID: 30789 • Style: Soul-Fueled Salvation

Normal monster kills collect souls. At 300 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandSolo PlayersBoss HuntersSurvival Builds

Base bonuses

Requiem Souls Required
300
Requiem Souls Per Kill
1

Ornaments

Sunfire Seal
Sunfire Seal
Unlocked at Level 6 of Requiem Gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Requiem Gem

Normal monster kills collect souls. At 300 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 300Requiem Souls Per Kill 1
10 × item 30658 —
2 Lesser Requiem Gem

Normal monster kills collect souls. At 250 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 250Requiem Souls Per Kill 1
25 × item 30658 —
3 Greater Requiem Gem

Normal monster kills collect souls. At 200 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 200Requiem Souls Per Kill 1
50 × item 30658 —
4 Super Requiem Gem

Normal monster kills collect souls. At 150 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 150Requiem Souls Per Kill 1
100 × item 30658 —
5 Mega Requiem Gem

Normal monster kills collect souls. At 125 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 125Requiem Souls Per Kill 1
150 × item 30658 —
6 Abyssal Requiem Gem

Normal monster kills collect souls. At 100 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 100Requiem Souls Per Kill 1
—
Sunfire Seal Sunfire Seal
Momentum Gem

Momentum Gem

Base tier: Momentum Gem • Item ID: 30790 • Style: Movement-Fueled Spell

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 50 Momentum, up to +4%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 4%

weaponwandbootslegsFast FightersSpellcasters

Base bonuses

Momentum Per Tile
1
Momentum Max
200
Momentum Stop Seconds
5
Momentum Tiles Per Percent
50
Momentum Max Damage Percent
4

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Momentum Gem

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 50 Momentum, up to +20%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 4%

Momentum Per Tile 1Momentum Max 200Momentum Stop Seconds 5Momentum Tiles Per Percent 50Momentum Max Damage Percent 4
10 × item 30658 —
2 Lesser Momentum Gem

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 40 Momentum, up to +25%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 5%

Momentum Per Tile 1Momentum Max 200Momentum Stop Seconds 5Momentum Tiles Per Percent 40Momentum Max Damage Percent 5
25 × item 30658 —
3 Greater Momentum Gem

Continuous walking stores Momentum, up to 300. After standing still for 4s, the next offensive spell consumes it for +1% damage per 30 Momentum, up to +30%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 300, Stop Seconds: 4s, Max Damage Percent: 10%

Momentum Per Tile 1Momentum Max 300Momentum Stop Seconds 4Momentum Tiles Per Percent 30Momentum Max Damage Percent 10
50 × item 30658 —
4 Super Momentum Gem

Continuous walking stores Momentum, up to 300. After standing still for 4s, the next offensive spell consumes it for +1% damage per 25 Momentum, up to +35%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 300, Stop Seconds: 4s, Max Damage Percent: 12%

Momentum Per Tile 1Momentum Max 300Momentum Stop Seconds 4Momentum Tiles Per Percent 25Momentum Max Damage Percent 12
100 × item 30658 —
5 Mega Momentum Gem

Continuous walking stores Momentum, up to 400. After standing still for 3s, the next offensive spell consumes it for +1% damage per 20 Momentum, up to +40%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 400, Stop Seconds: 3s, Max Damage Percent: 20%

Momentum Per Tile 1Momentum Max 400Momentum Stop Seconds 3Momentum Tiles Per Percent 20Momentum Max Damage Percent 20
150 × item 30658 —
6 Abyssal Momentum Gem

Continuous walking stores Momentum, up to 500. After standing still for 3s, the next offensive spell consumes it for +1% damage per 15 Momentum, up to +50%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 500, Stop Seconds: 3s, Max Damage Percent: 30%

Momentum Per Tile 1Momentum Max 500Momentum Stop Seconds 3Momentum Tiles Per Percent 15Momentum Max Damage Percent 30
— —
Gambler's Soul

Gambler's Soul

Base tier: Gambler's Soul • Item ID: 30791 • Style: Boss Loot Gamble

Each reward-boss corpse rolls once: Fortune adds an independent 35% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 35%.

ringnecklacebeltglovesBoss HuntersRisk Takers

Base bonuses

Gambler Soul Enabled
1

Ornaments

Ice Seal
Ice Seal
Unlocked Equipping Gambler's Soul Gem.
Frostguard Seal
Frostguard Seal
Unlocked at Level 3 of Gambler's Soul Gem.
Archfrost Seal
Archfrost Seal
Unlocked at Level 6 of Gambler's Soul Gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 35% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 35%.

Details: 10 Fortune, 60 normal, 30 misfortune.

Gambler Soul Enabled 1
10 × item 30658
Ice Seal Ice Seal
2 Lesser Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 40% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 40%.

Details: 15 Fortune, 60 normal, 25 misfortune

Gambler Soul Enabled 1
25 × item 30658 —
3 Greater Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 45% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 45%.

Details: 20 Fortune, 60 normal, 20 misfortune

Gambler Soul Enabled 1
50 × item 30658
Frostguard Seal Frostguard Seal
4 Super Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 50% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 50%.

Details: 25 Fortune, 50 normal, 25 misfortune

Gambler Soul Enabled 1
100 × item 30658 —
5 Mega Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 55% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 55%.

Details: 30 Fortune, 40 normal, 30 misfortune

Gambler Soul Enabled 1
150 × item 30658 —
6 Abyssal Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 60% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 60%.

Details: 35 Fortune, 30 normal, 35 misfortune

Gambler Soul Enabled 1
—
Archfrost Seal Archfrost Seal
Infection Gem

Infection Gem

Base tier: Infection Gem • Item ID: 30792 • Style: Chaining Monster Evolution

Normal monster kills have 3% chance to infect up to 2 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 3 SQM, Targets: 2, Max Level: 50

weaponwandringnecklaceHigh-Risk HuntersArea Fighters

Base bonuses

Infection Chance
3
Infection Range
3
Infection Targets
2
Infection Levels
50
Infection Max Level
50

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Infection Gem

Normal monster kills have 3% chance to infect up to 2 eligible monsters within 3 SQM. Infection adds 50 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 3 SQM, Targets: 2, Max Level: 50

Infection Chance 3Infection Range 3Infection Targets 2Infection Levels 50Infection Max Level 50
10 × item 30658 —
2 Lesser Infection Gem

Normal monster kills have 5% chance to infect up to 2 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 150 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 150

Infection Chance 5Infection Range 4Infection Targets 2Infection Levels 50Infection Max Level 150
25 × item 30658 —
3 Greater Infection Gem

Normal monster kills have 8% chance to infect up to 3 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 300 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 300

Infection Chance 8Infection Range 4Infection Targets 3Infection Levels 50Infection Max Level 300
50 × item 30658 —
4 Super Infection Gem

Normal monster kills have 12% chance to infect up to 3 eligible monsters within 4 SQM. Infection adds 100 monster levels, chaining up to level 500 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 500

Infection Chance 12Infection Range 4Infection Targets 3Infection Levels 100Infection Max Level 500
100 × item 30658 —
5 Mega Infection Gem

Normal monster kills have 15% chance to infect up to 3 eligible monsters within 5 SQM. Infection adds 100 monster levels, chaining up to level 800 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 5 SQM, Targets: 3, Max Level: 800

Infection Chance 15Infection Range 5Infection Targets 3Infection Levels 100Infection Max Level 800
150 × item 30658 —
6 Abyssal Infection Gem

Normal monster kills have 20% chance to infect up to 4 eligible monsters within 6 SQM. Infection adds 200 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 6 SQM, Targets: 4, Max Level: 1000

Infection Chance 20Infection Range 6Infection Targets 4Infection Levels 200Infection Max Level 1000
— —
Damage Gem

Damage Gem

Base tier: Damage Gem • Item ID: 30793 • Style: Lifetime Damage Record

Purely cosmetic. Permanently records the total effective damage dealt to monsters while this gem is socketed on equipped gear.

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandCollectorsDamage Dealers

Base bonuses

Damage Tracker Enabled
1

Ornaments

No ornament unlock listed for this gem.
Tier details1 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Damage Gem

Purely cosmetic. Permanently records the total effective damage dealt to monsters while this gem is socketed on equipped gear.

Damage Tracker Enabled 1
— —
Blood Price Gem

Blood Price Gem

Base tier: Blood Price Gem • Item ID: 30794 • Style: Life-Fueled Sorcery

When an offensive spell lacks mana, each missing mana costs 1 HP and that cast deals 15% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 1

weaponwandSpellcastersRisk BuildsDamage Dealers

Base bonuses

Blood Price Health Per Mana
1
Blood Price Damage Percent
15

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 1 HP and that cast deals 15% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 1

Blood Price Health Per Mana 1Blood Price Damage Percent 15
10 × item 30658 —
2 Lesser Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 2 HP and that cast deals 20% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 2

Blood Price Health Per Mana 2Blood Price Damage Percent 20
25 × item 30658 —
3 Greater Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 3 HP and that cast deals 25% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 3

Blood Price Health Per Mana 3Blood Price Damage Percent 25
50 × item 30658 —
4 Super Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 4 HP and that cast deals 30% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 4

Blood Price Health Per Mana 4Blood Price Damage Percent 30
100 × item 30658 —
5 Mega Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 5 HP and that cast deals 35% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 5

Blood Price Health Per Mana 5Blood Price Damage Percent 35
150 × item 30658 —
6 Abyssal Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 6 HP and that cast deals 45% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 6

Blood Price Health Per Mana 6Blood Price Damage Percent 45
— —
Pacifist Gem

Pacifist Gem

Base tier: Pacifist Gem • Item ID: 30795 • Style: Patient Restoration

Gain +1% healing power every 2s without dealing damage, up to +12%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 12%

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandHealersSupport BuildsPeaceful Adventurers

Base bonuses

Pacifist Interval
2
Pacifist Percent Per Interval
1
Pacifist Max Percent
12

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +12%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 12%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 12
10 × item 30658 —
2 Lesser Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +15%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 15%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 15
25 × item 30658 —
3 Greater Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +18%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 18%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 18
50 × item 30658 —
4 Super Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +22%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 22%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 22
100 × item 30658 —
5 Mega Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +25%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 25%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 25
150 × item 30658 —
6 Abyssal Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +30%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 30%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 30
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